Search found 1058 matches
- Sun Apr 13, 2014 11:21 am
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Play games from PC using PSP
- Replies: 5
- Views: 3394
Re: Play games from PC using PSP
Did you check the help file that comes with PSPdisp?
- Wed Nov 27, 2013 10:18 am
- Forum: Programming and Security
- Topic: Writing to VRAM from a binary loaded in as another function
- Replies: 12
- Views: 6444
Re: Writing to VRAM from a binary loaded in as another funct
Do you resolve the syscall to sceDisplaySetFrameBuf() after you load your bin?
- Wed Oct 30, 2013 5:52 pm
- Forum: Programming and Security
- Topic: PSPLink interferes with VHBL... sorta
- Replies: 3
- Views: 2670
Re: PSPLink interferes with VHBL... sorta
PSPLink installs an exception handler, because of that a crashing thread will not stop the execution of the whole program. Instead the other threads just run on like normal. So maybe the crash always happens but you don't notice since PSPLink swallows it. If you have PSPLink connected with the PC, d...
- Tue Oct 22, 2013 7:54 pm
- Forum: General
- Topic: Use Laptop Screen As A PS3 Screen?
- Replies: 6
- Views: 4626
Re: Use Laptop Screen As A PS3 Screen?
It should be noted that the display adapter has to support HDCP otherwise the screen will stay black when used with a PS3. I don't know if that is a standard feature of such LVDS to DVI adapter boards, but I would assume not. E: I guess this does not help the OP because he seems to want a solution t...
- Mon Oct 07, 2013 8:33 pm
- Forum: Programming and Security
- Topic: Coding drivers for an USB Cam :D
- Replies: 8
- Views: 4564
Re: Coding drivers for an USB Cam :D
The PSP hardware cannot act as an USB host, only as a device. Therefore you cannot simply connect any regular USB device to the PSP, it will simply not work.
WTF indeed.kmanev07 wrote:EDIT 2* WTF see thsi http://www.ehow.com/how_8014494_make-ho ... amera.html sorry for the outside link
- Sat Sep 28, 2013 8:40 am
- Forum: Programming and Security
- Topic: Question about UID List
- Replies: 16
- Views: 7180
Re: Question about UID List
To me this seems like a sound idea. If you can only work with imported functions from a game you might be limited in what you can call without modifying the associated object. And you will probably not have many functions that just query the status of e.g. a thread. For that you could do something t...
- Mon Jun 24, 2013 3:30 pm
- Forum: Plugins
- Topic: remote joy lite problems
- Replies: 23
- Views: 11034
Re: remote joy lite problems
You don't have to install the display driver. The only thing that is need is "USB driver (libusb)". You should probably uninstall PSPdisp again and then reinstall with only the usb driver selected. Edit: I created a standalone installer for the USB driver. It contains the newest version of the libus...
- Tue May 14, 2013 4:12 pm
- Forum: Programming and Security
- Topic: How do I output power?
- Replies: 8
- Views: 4682
Re: How do I output power?
I am pretty sure this is correct.bigman11 wrote:*Nevermind, it isn't possible. I think the power that the psp supplies comes from the little tabs next to the usb port, rather than the port itself.
- Sun May 12, 2013 7:06 pm
- Forum: Half Byte Loader
- Topic: HBL .nid files
- Replies: 10
- Views: 19659
Re: HBL .nid files
The NID files describe the exports from the PSP libraries, because of that they are always the same for a specific firmware version. You don't have to change them unless the game uses a PSP module that doesn't have a NID file yet (unlikely) or there is an error in the NID file (also unlikely at this...
- Thu Apr 25, 2013 9:32 am
- Forum: Programming and Security
- Topic: help
- Replies: 8
- Views: 4038
Re: help
I did take a quick look and there is a problem with the declaration of getTimeStringFunct. It is missing the parameter list (C doesn't care, C++ apparetly does probably because of function overloading). So the two instances of void (*getTimeStringFunct)(); in player.h and player.c should be changed ...