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by marios92
Mon Feb 20, 2017 11:25 am
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [RELEASE] rinCheat

Alex_rac wrote:Hi
i have a request
can you add the show fps feature?
i think that it will be usefull to anyone want find cheat to force 60fps in psvita games like it was in some psp games.
What you say?
60FPS is not archiviable only on emulator? You mean 60fps for psp games via cheats on real hardware?
by marios92
Sat Feb 18, 2017 9:50 am
Forum: HENkaku
Topic: [RELEASE] PFBA by CPASJUSTE - mod
Replies: 4
Views: 6579

Re: [RELEASE] PFBA by CPASJUSTE - mod

Can you add cheat support and rapidfire settings to your mod? :D
by marios92
Mon Dec 26, 2016 7:38 pm
Forum: HENkaku
Topic: [Release] ds4vita - control your Vita using a DualShock 4
Replies: 43
Views: 32636

Re: [Release] ds4vita - control your Vita using a DualShock

Great
Any hope about PS3 controller? :D
by marios92
Tue Oct 11, 2016 3:29 pm
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

vosman wrote:
ps3king1336 wrote:When is this Vosman's Cheat device Available?
pm me if u want test my cheat device.
[spoiler]Image[/spoiler]
C'mon, post here your works :D
by marios92
Thu Oct 06, 2016 5:40 pm
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

vosman: current i already made some cheats for unit 13,like inf HP,inf ammo ,inf grenade,these cheats both use dma address,db txt not support yet.so cheats was srouce code mod,i am be afraid Rinnegatamante will not happy i release a modded version. Maybe you could talk to Rinnegatamante about it or...
by marios92
Wed Sep 21, 2016 8:56 am
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Rin, If you want to add more features to your plugin, to make them more close to cwcheat, i think you need to add (other than joker command) a text reader (for game guide!) and maybe a remapping/macrofire features :D Remapping explain himself, macrofire is a function to add button combo/ sequence on...
by marios92
Tue Sep 13, 2016 9:09 am
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Rinnegatamante wrote:You're using retail games or vitamin dumps from v.1.0. It's not some sort of like they detect your console ID and since it's your console ID than they block usage.
So, you say that plugins works only with VIT 1.1 and highter?
by marios92
Sun Sep 11, 2016 5:05 pm
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

even amphetamin plugin dont work to me. wtf, why? :O
I'm getting tired of psvita plugins lol Its sure that doesnt work to everyone... right folder, right files, right txt string but nothing of nothing of nothing.
by marios92
Sun Sep 11, 2016 10:23 am
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

dumb question but do you press select+start ingame to open the menu? does amphetamine work? (you gotta hold select for 2-3 seconds there) I didn't tried amphetamin. Obviously, i pressed select+start (even by holding those buttons), but dont work The game i've tried: Shinobido 2 (US) and Metal Slug ...
by marios92
Sun Sep 11, 2016 8:29 am
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 222982

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Ok, i'm try now to be more clearer: i created plugins folder in ux0 . Inside i put rinCheat.suprx and game.txt . I've checked for good about double extension. In game txt i've add this line: ux0:plugins/rinCheat.suprx 1 I tried two vitamin dumps and plugin dont start at all, dont work, menu dont sho...

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