Search found 13 matches
- Tue Apr 23, 2019 10:50 pm
- Forum: Programming and Security
- Topic: NDEV: libwiiuse / libbte / libogc: unsolicited event ack 17 03
- Replies: 0
- Views: 20584
NDEV: libwiiuse / libbte / libogc: unsolicited event ack 17 03
Hi, This might be of interest to someone who worked with a NDEV and the RVL-SDK before. I'm having some serious error when trying to initialize the Wiimote. Long story short: I'm trying to debug homebrew using the RVL-SDK and a NDEV. Everything compiles without problems. libOGC runs and video output...
- Sat Apr 09, 2016 5:54 pm
- Forum: Tutorials
- Topic: [Tutorial] Running Ubuntu (or others) on PS4
- Replies: 25
- Views: 25297
Re: [Tutorial] Running Ubuntu (or others) on PS4
I just want to add an info for those having a problem that i had: a black screen when trying to boot up the fresh Ubuntu install on the PS4 and my first opinion on running Ubuntu on the PS4 at all. (Related to the black screen problem i had): I've been able to boot it up by plugging the drive with t...
- Sun Jul 19, 2015 11:48 am
- Forum: Rejuvenate
- Topic: Doom for Vita WIP
- Replies: 24
- Views: 25279
Re: Doom for Vita WIP
@ Topic Starter: Why do you want to use this old port? What people here don't know: At the time i released Strife to the PSP emulator, I also ported over DOOM, Heretic & Hexen to the PSP / Vita's PSP emulator. I just didn't release them yet because right after Strife i started porting ALL Chocolate ...
- Fri Oct 24, 2014 5:39 am
- Forum: Programming and Security
- Topic: PS4 1.76 Webkit ROP POC
- Replies: 47
- Views: 75331
Re: PS4 1.76 Webkit ROP POC
It would be good to know what's the expected output when running these scripts, because everything I get is "not enough free system memory" while testing this on a PS4 with firmware 1.52 installed. I know that this is made for firmware 1.76 but shouldn't it work on lower firmwares as well? What outp...
- Sat Oct 11, 2014 4:32 am
- Forum: Homebrews
- Topic: [RELEASE] PSP-Strife R1
- Replies: 14
- Views: 15177
Re: [RELEASE] PSP-Strife R1
Feels to me like this homebrew isn't worth being mentioned at the articles being written about monthly homebrews of Wololo's main site. It's almost the second time that I haven't seen it being mentioned. Maybe it's not worth it? I don't know. But that would be a shame since this game wouldn't even h...
- Tue Aug 12, 2014 3:43 pm
- Forum: Homebrews
- Topic: [RELEASE] PSP-Strife R1
- Replies: 14
- Views: 15177
Re: [INCOMING] PSP-Strife
http://www.youtube.com/watch?v=c0etC_1KARE http://i61.tinypic.com/3322hxj.jpg http://i61.tinypic.com/2hr0174.jpg http://i59.tinypic.com/16jemif.jpg http://i58.tinypic.com/29wa0ky.jpg http://i57.tinypic.com/vy4hzl.jpg http://i62.tinypic.com/10mkfvc.jpg http://i60.tinypic.com/2w4lefm.jpg http://i57.ti...
- Sun Aug 10, 2014 5:51 am
- Forum: Homebrews
- Topic: [RELEASE] PSP-Strife R1
- Replies: 14
- Views: 15177
[RELEASE] PSP-Strife R1
Hello there, The most of the people on this forum maybe even don't know me, nor my work at projects like PSP-Hexen in the past... ...now, there is another source port right here for the PSP (which also works on the PS Vita's PSP-Emulator (as long as you have a eCFW installed on it)). It's name is "P...
- Sat Aug 02, 2014 6:31 pm
- Forum: Homebrews
- Topic: RAM Homebrew?
- Replies: 1
- Views: 1757
RAM Homebrew?
Hi there, I didn't live with the PSP since it's first release model PSP-1000 so I may have missed one or more homebrews that may have seen the light of day and which I'm searching for. Especially, I'm searching for a homebrew app that shows the available RAM and the actual amount of RAM being used. ...
- Wed Apr 16, 2014 8:52 pm
- Forum: Homebrews
- Topic: Enhanced PSP Hexen v2.01 (Special Vita MOD v0.1)
- Replies: 11
- Views: 14917
Re: Enhanced PSP Hexen v2.01 (Special Vita MOD v0.1)
The strange thing is, that this port even works on PPSSPP for Windows, Linux and Android - all tested...
- Wed Apr 16, 2014 8:33 pm
- Forum: Homebrews
- Topic: Enhanced PSP Hexen v2.01 (Special Vita MOD v0.1)
- Replies: 11
- Views: 14917
Re: Enhanced PSP Hexen v2.01 (Special Vita MOD v0.1)
I'm confused that it does not work for you but I can say that it works on the mentioned EU games with TN-V8 flawlessly. What console are you using? When exactly does the error appear? Is there any start menu after launching the game from XMB?
P. S.: my Vita is an EU model PCH-1104
P. S.: my Vita is an EU model PCH-1104