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by DaAnimeOtaku
Wed May 09, 2012 11:51 am
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: The value of CFW on unhackables
Replies: 56
Views: 21303

Re: The value of CFW on unhackables

the perma patch is ingenious.
its pretty much a full cfw, imho.
by DaAnimeOtaku
Fri Apr 13, 2012 9:23 am
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: Pro online question.
Replies: 4
Views: 2003

Re: Pro online question.

well i don't know anything about the router we use... dad bought it over the internet and the brand is billion. thats about all i know. how do i know if it has UPNP or DMZ features? o.O or maybe it already has UPNP enabled i just don't know... is there anyway i can test this? i've tried going into t...
by DaAnimeOtaku
Thu Apr 05, 2012 3:47 am
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: PSP CFW 6.XX-C Public Beta 0.01
Replies: 32
Views: 11619

Re: PSP CFW 6.XX-C Public Beta 0.01

wait so does this let you play online for games that already support online mode eg. Patapon 3 or does it let you play games online for games that only support ad hoc? similar to Garena for WC3? I'm hoping it does both but im guessing it only does the first thing. :/ It does both! :) But ATM only s...
by DaAnimeOtaku
Wed Apr 04, 2012 3:11 am
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: PSP CFW 6.XX-C Public Beta 0.01
Replies: 32
Views: 11619

Re: PSP CFW 6.XX-C Public Beta 0.01

wait so does this let you play online for games that already support online mode eg. Patapon 3
or does it let you play games online for games that only support ad hoc? similar to Garena for WC3?

I'm hoping it does both but im guessing it only does the first thing. :/
by DaAnimeOtaku
Sun Mar 11, 2012 1:03 am
Forum: Programming and Security
Topic: Exploit achieved
Replies: 56
Views: 24868

Re: Exploit achieved

Well, I've got the HBL running on my exploit in 5.50GEN-D3, but it doesn't work in 6.60 because of syscalls. So im guessing that means it wont be able to run on the vita right? seeing as the vita's psp emulator is 6.60 (iirc)... in which case, vita users, its nothing to be majorly excited over. sti...
by DaAnimeOtaku
Tue Mar 06, 2012 10:15 am
Forum: Homebrews
Topic: [WIP] PRO ONLINE
Replies: 560
Views: 171246

Re: [WIP] PRO ONLINE

omg. i really wanna duel someone on yu gi oh tag force 5... >_<
the thought of pro online gives me goosebumps. XD
by DaAnimeOtaku
Fri Mar 02, 2012 7:20 am
Forum: Announcements
Topic: Forum rules updated: Multiple accounts
Replies: 13
Views: 45226

Re: Forum rules updated: Multiple accounts

What about username changes? For legitimate users, the only reason why I would want to create a new account is cuz I want a different username. Could you allow username change option? If you want to avoid having people always changing usernames, you could: a) have a limit of 3 changes max total. b) ...
by DaAnimeOtaku
Fri Mar 02, 2012 7:09 am
Forum: Plugins
Topic: In-Game DayViewer(via "PS Home" screen) v7 released !
Replies: 50
Views: 37813

Re: In-Game DayViewer v4 released !

Still crashes as soon as I hit the home button. :S So in your other thread you said Save State plug-in isn't working for you and now Dayviewer For Game v5 isn't as well? Man, I'd hate to be you right now. On-Topic though, I can't really help as I don't use this plug-in. All I can suggest is that, d...
by DaAnimeOtaku
Fri Mar 02, 2012 6:11 am
Forum: Plugins
Topic: Save State plugin crash 6.20 PRO-B 10
Replies: 7
Views: 5381

Re: Save State plugin crash 6.20 PRO-B 10

okay. just tried it just then.
same problem.
here's what i did:
opened game, saved state, pressed the restart game shortcut (worked well), got to main menu, loaded the state then after 10-15 seconds it crashed.
this is so depressing... =.='
thanks for the suggestion anyways, steve. :)

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